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		 * Closing In *
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Platform: TI83+
Language: No-shell assembly
Programmed by: Justin Wales
Member Of Cirrus Programming, Vice President of Prokul Interactive

The object of this game is very simple. It mimicks the snake style
game play but you're not trying to collect anything. The object of this
game is to stay alive as long as possible without running into anything.
But there's a small twist. As you progress depending on the difficulty 
level you have chosen walls will slowly close in on you confining you
to a smaller space. My best on hard is 155, see if you can beat it!

Controls:
		Main Screen
	2nd-start game
	left<->right-select difficulty level
	clear-exit game

		In gameplay
	Press a directional key to start the snake moving
	
	clear-exits
	directional arrows-change direction
Contact:
	I can be contacted at the following locations:

	email: biggamer99ca@yahoo.com or justin_w@prokul.net
	website: http://cirrus.tigalaxy.com or www.prokul.net
